Why Paladins are better tanks than Warriors

Warrior Tanking

Warriors use single target threat generation abilities like Shield Bash, Devastate, and Revenge. With them, they can maintain extremely high TPS (threat per second) on a single mob. They also have abilities like cleave (2 target attack), Thunder Clap and Demoralizing Shout which are somewhat effective on multiple mobs. Their single target TPS is high enough to hold aggro against well-played high dps classes with equal quality gear.


However, what Warriors suck at is tanking more than 1-2 mobs. To tank several mobs their TPS must be split between them, so if a Warrior is capable of putting out 700tps to one mob, they'll have to split it to say: 500 %26amp; 200tps for 2 mobs. This makes tanking multiple mobs difficult and can truly test your ability to switch targets and use the appropriate abilities at the appropriate time.


Paladin Tanking

Paladins use an ability called Righteous Fury, which causes their holy damage to generate 60% extra threat. This means that most of a Paladins threat should come from Holy damage. They have several reactive holy spells which generate threat when the Paladin is hit. Retribution Aura, Blessing of Sanctuary, Holy Shield and Seals all have the potential to generate passive threat. Consecration is an area of effect Holy spell which adds to this passive threat. With spell bonuses and Righteous Fury, Paladins are a multi-mob threat generating machine.


However, Paladins sorta suck at tanking single mobs. Their potential TPS can be pretty low and they may find themselves having trouble holding aggro against high DPS party members. For example, a Paladin will only be able to put out a portion of a Warrior's TPS during long tank fights like the Curator in Karazhan.


Finally, since Paladins are typically tanking 2 or more mobs, their damage output is significantly higher than a Warrior who is tanking a single mob. In a 5-man instance a Warrior might be lucky to break 200dps where a Paladin can exceed 300dps without much effort. So now you might wonder, why would you want a Warrior tank? The answer is that there are some encounters that are geared towards Warrior tanking and also some group compositions that do high burst damage where a Paladin might have a hard time holding aggro.


A big change from original World of Warcraft to The Burning Crusade was an addition of multiple elite mob encounters. This made Paladins more effective for most situations between 60 and 70. Fortunately, Warriors will be receiving some new Protection abilities such as Shockwave, which should help them during the Wrath of the Lich King.

Warriors are for...

That's not so bad if you're a Protection Warrior gearing up for heroics or Karazhan, but if you're spec'ed to try and do damage, you're going to be fending off a lot of invites. Your next step is to explain that Warriors can also do dps (or can they?) and try to get an invite yourself. In my experience, Warriors aren't very beneficial to have along. They provide few support roles, at most an attack power or an hp buff to their group, if they are coordinated they can offtank but that's just about it. They are very gear dependent and tend to put out a lot of threat with careless use of Whirlwind and Cleave. I'll take an Elemental Shaman, Hunter, Warlock, Mage or even a Retribution Paladin before inviting some random Fury or Arms Warrior.

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Mages are For...

Rogues:

Causing a High Amount of DPS: 38%

Killing noobs or griefing other players: 22%

Crowd control with Sap and other things: 13%


Priests:

Healing other players in raid or group: 51%

Doing DPS in Shadowform: 18%

Mindcontrolling people and throwing them off a cliff: 12%


Warriors:

The best tanks: 37%

Will work as tanks but aren't ideal for doing damage: 29%

Are for DPS: 13%


So what do you think Mages are for?

Chuck Norris and World of Warcraft

-When Chuck Norris falls in water, Chuck Norris doesn鈥檛 get wet. Water gets Chuck Norris.

-There is no theory of evolution, just a list of creatures Chuck Norris allows to live

-When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.

-Chuck Norris doesn't read books. He stares them down until he gets the information he wants.

-Chuck Norris is the reason why Waldo is hiding.

-Chuck Norris counted to infinity - twice.

-When Chuck Norris does a pushup, he isn鈥檛 lifting himself up, he鈥檚 pushing the Earth down.

-Chuck Norris doesn鈥檛 wear a watch, HE decides what time it is.

-It takes Chuck Norris 20 minutes to watch 60 Minutes.


Use this Article reel to share your favorite Chuck Norris comments with us. Just hit add new comment and get started in the discussion!

What is: Power Leveling?


Assisted Power Leveling

Using any form of assistance such as:


High level priest/druids casting healing over time spells while out of group.

You can use any of your favorite classes as your focus character and plow through normal and high level quests much quicker and carelessly with a level 70 Druid casting Regrowth and Renew on you. You can use keyclone to avoid alt-tabbing. This can be an effective compliment to Mage/Paladin AoE grinding. Throw Thorns, Regrowth, Renew on a Paladin and drop consecration bombs into huge groups of mobs. The same can be accomplished to keep a Mage alive longer while aoe grinding.


Put a Paladin, Priest and Druid on /follow and you'll be the hottest new guy in the Barrens. Be warned, expect people asking you why you need 3 level 70s helping you level.


Using a high level character to do dungeon run throughs.

This is probably the most used method of power leveling, although a lot of times it is inefficient and has some drawbacks. I have power leveled at least a half dozen characters from 15 to 50 with this method, and a few into the mid-60s. The fastest I've used was an S2 Fury Warrior with a power leveling build. I've seen 70 BM Hunters clear the Cathedral in one pull (sending the pet straight for the boss), Afflication Warlocks clear SM Armory in sub-6 minutes and Paladins working their way clumsily through Cathedral with Consecration and bubble heals.


The best rundown works like this: Stockades 15-27, Scarlet Monetary until level 39, Zul'Farak until level 47. From here any combination of questing, Sunken Temple, Black Rock Depths will work, but typically around the mid 40s you loose efficiency. At level 55 you can move into Hellfire Ramparts and start gearing your characters up to be played.


Drawbacks include instance lockouts, resets, character proficiency and player proficiency.


Lockouts and Resets. You can only enter 5 instances per 60 minutes, so if Stockades takes 6 minutes to clear you will only be able to power level in it for 30 minutes per hour. These lockouts significantly slow down levels 15-27.


Character Proficiency. When you try to quest with your character legit, you won't have any weapon skill and will be missing vital class specific quests (like Berserker stance). You will also be missing several pieces of vital gear. Imagine showing up to Ramparts to tank with your Aegis of the Scarlet Commander.


Player Proficiency. Ever join a Ramparts group with a Warrior who doesn't know how to tank? If you level a character this way pay careful attention to the mechanics of your class to make sure you don't suck in your first group outing.


Solo Power Leveling

This method maximizes the amount of experience you earn by carefully planning every action before doing it. Players like Joana broke records and won leveling contests with these methods. Having everything planned out can cut the time it takes to level down significantly, preventing you from doing silly things like showing up to Un'Guro Crater without Mithril Casing for the Chasing A-Me 01 quest, or going into Hellfire Peninsula without bringing some Nethergarde Bitter for Gaining Mirren's Trust. Dozens of guides have been written on how to do this effectively and they will help you solo your character to level 70 in the absolute minimum amount of time necessary. The best guide that I have reviewed and used is Team iDemise's, the guide is a collective creation from Team iDemise and comes with instructions on how to setup in-game Addons to make you even more efficient.


Recently Blizzard started a Recruit-A-Friend program which is allowing a lot of new tricks. I wrote a brief summary about it the other day which you should check out if you're going to power level anything. Am I forgetting anything? Share your power leveling secrets with us and let me know what amazing things you've done to level even faster.