warhammer Patch 1.02 now Live-Ipdated Friday

Patch 1.02 is coming up with lots of game changing improvements. This patch was introduced to American servers today, but as we don't want to bring down the European servers during prime game time, we're doing so Friday morning instead. We will shut down the servers at 08:00 CEST and are planning to bring them back online by lunchtime. We'll keep you updated during this process.






UPDATE Friday, 8am CEST: All servers are now down and the patch is being applied.


UPDATE Friday, 11am CEST: All servers are now online and the patch has been successfully applied.



Highlights


In order to promote realm and population balance, some realms on some servers will now award their players with a +20% bonus to renown and experience. This is not a permanent bonus, but rather a temporary incentive to promote balance. Realms currently offering this bonus are marked on the server list with a colored icon; blue for Order and Red for Destruction. We will be posting a list tomorrow of which servers will receive this buff!


While in scenarios, players will no longer be able to select %26quot;Need%26quot; in their loot windows unless their career or race can use the item being offered. Outside of scenarios, this feature is an optional setting that may be turned on manually by group leaders. Please note: players of a lower level than required by the item are still able to roll.


A 'Join All' button has been added to the scenario window which now allows players to join all scenario queues in their current tier at once.


In an ongoing effort to deter players from going AFK while in scenario starting areas, we have made the following changes: Firstly, players who join a scenario and remain in their realm's spawn area for two minutes will be automatically removed from that scenario. Secondly, upon entering the spawn area of a scenario, players will receive a debuff that prevents them from earning renown and experience. This debuff will be removed when the player leaves the spawn area.


Fixed a bug that prevented players from creating an alliance with more than two guilds. Now that this issue is resolved, alliances can grow to great numbers to crush their enemies!