Greg "Ghostcrawler" Street has been discussing a lot of paladin changes lately, so he's consolidated them all into one list on the O-Boards. Here's one of the changes that stood out to me:
All paladins receive a single-target taunt (name TBD) as a base ability.
Can't go wrong with that. The full list can be found here or after the jump. They'll all be coming in the next minor content patch.
No tag for this post.We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use.
Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.
1) Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.
2) Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.
3) Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.
4) Judgement of Wisdom now returns a percentage of base mana instead of a percentage of max mana.
5) All mana drain effects now return a percentage of max enemy mana (making mana drains less punishing to paladins and other characters without large mana pools.)
6) Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
7) All paladins receive a single-target taunt (name TBD) as a base ability.