Cooking 1-300 Guide

Following on from my combined Fishing and Cooking guide, here's a straight 1 to 300 cooking guide using materials found on mobs.

Please note it is a LOT easier and cheaper to level your cooking whilst leveling your Fishing at the same time.

I've tried to pick the cheapest, easiest and quickest recipes to make and where possilbe I've tried to stick to trainer only recipes. So get your ass to a cooking trainer and pick up the apprentice cooking skill.
Once you've trained as an apprentice cook, you'll have 3 recipes to start with (along with the fire making skill), they are as follows: 

Herb Baked Egg
Roasted Boar Meat
Charred Wolf Meat

So of these recipes, you'll only be wanting to use the Roasted Boar Meat or Charred Wolf Meat recipes, as they dont need any other reagents to cook.

So lets start cooking :)

Horde

Levels 1 to 40

Kill any of the following:
Mottled Boars around Orgrimmar for Chunks of Boar Meat.
Wolves and Stalkers around Mulgore for Stringy Wolf Meat.
Darkhounds around Tirisfal Glades for Stringy Wolf Meat.

You'll need about 45 Wolf Meat or about 55 Boar Meat.
Cook the Boar Meat and Stringy Wolf Meat until 40 (train on Spiced Wolf Meat at level 10 and use this to get skill ups quicker, but you'll have to buy mild spices).

At this point you really should take up Fishing as it's easier to fill the gaps, patriculary if your on the Horde side. But people have requested a cooking only guide, so let's try and stick to mob drops.

Levels 41 to 90

At level 50 train as Journeyman Cook.
Goto The Sepulcher in Silverpine Forest and buy the Smoked Bear Meat recipe from Andrew Hilbert.
Kill Grizzled Bears around Silverpine Forest for Bear Meat.
You'll need about 60.

Levels 91 to 125

Go find Grub in The Barrens. He's in a Tower by Grosh'gek Farm, just north off the road between Crossroads and Ratchet and pick up the quest for Dig Rat stew.
Kill Dig Rats until you have about 30 more than the quest needs. Complete quest and cook Dig Rat Stew till your level 125.

Levels 126 to 175

To Train as a Expert cook, goto Shadowprey Village and buy the Expert Cooking Book from Wulan.
Goto Razor Hill and buy Hot Lion Chops recipe from Zargh and about 60 Hot Spices.
Kill Mountain Lions around Hillsbrad Foothills for Lion Meat.
You'll need about 60.

Levels 176 to 200

Goto Grom'gol and buy Roast Raptor recipe from Nerrist and about 30 Hot Spices.
Kill Raptors around Grom'gol for Raptor Flesh.
You'll need about 30.

Levels 201 to 225

Goto trainer and train Spider Sausage.
Kill Darkfangs around Dustwallow Marsh for White Spider Meat.
You'll need about 30.

Level 225

Goto Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest - Clamlette Surprize (he's in the tavern). Whilst your there, pick up the recipe for Tender Wolf Steaks.
You'll need 12 Giant Eggs, 10 zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just goto the Inn in Thunderbluff and buy them from the Innkepper . Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat goto Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty clam Meat.
Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat.
Goto Bloodvenom Post in Felwood and buy the Monster Omelet recipe from Bale and about 140-160 Soothing Spices (this is where it gets really expensive. Take up fishing already, it's cheaper).

Levels 226 to 285

Stay in Felwood and cook those eggs for Monster Omelets and any Tender Wolf Meat you got. If you didnt have enough to get you to 285, go kill the Wolves around Felwood for Tender Wolf Meat and make Tender Wolf Steaks.

Levels 286 to 300

Goto Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you'll get the recipe for Smoked Desert Dumplings.
Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You'll only need about 10 more than the quest needs plus the soothing spices (about 20 in total).
Cook till 300.

Congratulations, your now a Master Cook :) BTW did I mention how much easier it would be if you actually used Fishing aswell?

Alliance

As a member of the Alliance you'll have an easier time finding reagents for the lower level recipes.

Levels 1 to 40

Kill any of the following:
Crag Boars around Dun Morogh for Chunks of Boar Meat.
Boars around Elwynn Forest for Chunks of Boar Meat.
Crag and Mountain Boars around Loch Modan for Chunks of Boar Meat. 
Thistle Boars around Teldrassil for Chunks of Boar Meat.
Wolves around Elwynn Forest Stringy Wolf Meat.
Wolves around Dun Morogh Stringy Wolf Meat.

You'll need about 45 Wolf Meat or about 55 Boar Meat.
Cook the Boar Meat and Stringy Wolf Meat until 40 (you can train on Spiced Wolf Meat at level 10 and use this to get skill ups quicker, but you'll have to buy mild spices).

Levels 41 to 75

Goto Drac Roughcut in Thelsamar, Loch Modan and buy Smoked Bear Meat recipe.
Kill bears around Loch Modan for Bear Meat.

Levels 76 to 85

Train as Journeyman cook and get Crab Cake recipe.
Kill Crawlers around Darkshore and Westfall for Crawler meat.
You'll need about 10. N.B. Dont sell the Crawler Claws, you'll need them for the next stage.

Levels 86 to 100

Goto Stormwind City and buy Crooked Crab Claw recipe from Kendor Kabonka. Get about 20 mild spices.
Go back to Darkshore or Westfall and continue killing Crawlers.
You'll need about 20.

Levels 101 to 130

Goto Chef Grual (geddit?, grual - gruel?...oh nevermind) in Darkshire and get the Seasoned Wolf Kabobs quest.
Get the Stormwind Seasoning Herbs from Felcia Gump in Stormwind (Trade District).
Kill Ravagers and Wolves around Duskwood for Lean wolf Flank.
You'll need about 50-60 (including the ones you need for quest).N.B. you could get the Lean Wolf Steak recipe from Super Seller 680 in Desolace and continue killing until your cooking is upto 150+ and then skip the next step).


Levels 131 to 175

At level 125 train as Expert Cook.
To Train as a Expert cook, goto Shandrina by Mystral Lake in Ashenvale and buy the Expert cookbook.
Goto Kendor Kabonka in Stormwind City and buy the Curiously Tasty Omelet recipe.
Kill Raptors in Arathi Highlands for Raptor Eggs.
You'll need about 55 Eggs and 55 Hot Spices.

Levels 176 to 200

Goto Chef Jessen in Southshore and get the Soothing Turtle Bisque quest.
Kill the Turtles all along the river between Southshore and Tarren Mill for Turtle Meat.
Keep killing them till you have about 40 meat, then hand in quest and cook till level 200.

Levels 201 to 225

Goto trainer and train Spider Sausage.
Kill Darkfangs around Dustwallow Marsh for White Spider Meat.
You'll need about 30.

Level 225

Goto Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest - Clamlette Surprize (he's in the tavern). Whilst your here, pick up the Tender Wolf Steaks recipe.
You'll need 12 Giant Eggs, 10 zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just goto the Trade District in Stormwind City and buy it from Ben Trias. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat goto Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty clam Meat.
Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat.
Goto Talonbranch Glade in Felwood and buy the Monster Omelet recipe from Malygen and about 140-160 Soothing Spices (this is where it gets really expensive. Take up fishing already, it's cheaper).

Levels 226 to 285

Stay in Felwood and cook those eggs for Monster Omelets and any Tender Wolf Meat you got. If you dont have enough to get you to 285, go kill the Wolves around Felwood for Tender Wolf Meat and make Tender Wolf Steaks.

Levels 286 to 300

Goto Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you'll get the recipe for Smoked Desert Dumplings.
Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You'll need about 10 more than the quest needs plus the soothing spices (20 in total).
Cook till 300.

Congratulations, your now a Master Cook :) BTW did I mention how much easier it would be if you actually used Fishing aswell?


Powerleveling Rules of Thumb

1) Take as many quests as possible and at the same time, try not to do quests one at a time. When entering a new area, find all the quests from NPC's first, before you start killing things.

2) A complementary group of 2 or 3 (such as tank + healer) is sometimes far better than solo'ing. Especially when a quest calls for "kill X amount of something". Use groups when they suit you. Leave a group when it bogs you down.

3) Play a Multi-Zone game. When you hit level 10 or so, its time to run to the nearest "other" starting area and do the quests there. You will do them fast, and get exp for all the kills (as long as they are colored green to you) Doing a load of quests 3-5 levels beneath you really racks up EXP fast.

4) Green quests are your friends! These are quests that are 2-3 levels beneath you. When I get a bunch of yellow colored quests, sometimes I'll just 'level grind' 2-3 levels, then power through the quests solo. It basically comes to this: If you are getting killed more than once doing a single quest, you are wasting time- its better to grind a level and do it later.

5) Dont be afraid to dump quests It's so tempting....you just don't want to let go of that quest that's been in your books for several days. It requires you to run around the world - see this person, see that person...will take you 3 hours. Or that quest you forgot to do way back in Elwynn Forest, and now you're all the way in the Wetlands. DUMP IT. There are thousands of quests in this game. Wasting 4 hours just to 'finish' that green or gray quest is not worth it. Abandon that quest, and replace it with others.

6) Level Grinding still works! This is killing monsters that are GREEN to you. Why Green? Because you kill them fast and with very little down time. You can basically steamroll through dozens of con-green enemies in minutes! Spend an hour or two doing this (boring ya) and you'll see what a difference in EXP it makes! Small EXP gains over a long period time really add up.

7) Decide if you are going for power or wealth (or both) before you decide on your profession. Ask yourself, "will mastering this profession take too much extra time and hinder my primary goal?". Take professions that do not hinder you.

After playing World of Warcraft since beta, and logging in hundreds of hours over numerous characters ever since, I can tell you from my experience that the fastest way to level up and make cash is to take as many quests as possible, and follow some basic principles.

Blacksmithing 1-300 Guide

Raising Blacksmith Skill 

You will want to equip yourself and your friends as your skill rises. If you keep your skill at 25 plus five times your level then you will always be able to make items you can equip at their minimum level. Outside of the items you make because you want to, or to fulfill the Blacksmith quests, there are a series of minimum-material items you can make to advance your skill, mostly consisting of stone, misc. items, and some low-material armor items.

Apprentice Blacksmithing Path:

This is done mostly with stone, saving your copper and bronze bars until later except when you need to equip yourself or your friends or clients. Make Rough Sharpening Stones (turns green at 15 and grey at 55) until you reach 25 and learn Rough Grinding Stones. (Save and use those Sharpening Stones as a combat buff.) Make Rough Grinding Stones (turns green at 45 and grey at 85) until you reach skill 65, keeping them for use later in making other items. Make Coarse Sharpening Stones (green when learned at 65, grey at 80) until you reach 75 and are a Journeyman. Copper items useful as skill ups include Copper Bracers (2 copper bars, green at 20), Copper Chain Pants (4 copper bars, green at 50) and Copper Chain Belt (6 copper bars, green at 75).

Journeyman Blacksmithing Path: 

At 75 you learn Coarse Grinding Stone, which are green when learned. Make those until they turn grey at 100 and save them for making further items. Turn any tin and copper into bronze bars but save them. Make Silver Rods until they turn green at 105 (and sell them to Enchanters) then make Rough Bronze Leggings (with your saved bronze bars) until they turn green at 145 or even to grey at grey at 175. These take 6 Bronze Bars and sell to the vendors for 9.62 s each, so if you can buy stacks of 20 Bronze Bars for 30 s or less, you can actually make a profit while you skill up. Also at 125 you learn Heavy Grinding Stone. Make these until they turn grey at 150 and keep them for making other items. If you are able to learn the Deadly Bronze Poniard dropped plan at 125 then you can make and sell it at a profit until it turns green at 155 and grey at 185. The Patterned Bronze Bracer (green at 150) is required for a Badlands quest. At 145 you learn to make your first rare (blue) item, the Shining Silver Breastplate (green at 175) which sells well.

Expert Blacksmithing Path:

Beginning at 150, make Rough Bronze Leggings until they turn grey at 175. Iron Buckles are easy but turn grey at 155, while Golden Rods turn green at 155 and grey at 160. Golden skeleton keys are green when learned and grey at 170. You will want to equip yourself and friends with the Green Iron Set and that will provide some skill ups. If you are lucky enough to learn the Iron Shield Spike plan at 150 then you can make and sell these at a good profit until they turn green at 180 and grey at 210. Another profitable drop is the Iron Counterweight, green at 190 and grey at 210. At 200 you learn Solid Grinding Stone so make those until they turn grey at 210. To get from 210 to 225, make Golden Scale Bracers to 215, then make Steel Plate Helms to 225. You will also be equipping yourself with the Golden Scale armor set and the Moonsteel Broadsword is required for a quest in Dustwallow Marsh. A number of expert weapons and armor are saleable, including the rare Green Iron Hauberk at 180 (green at 205, grey at 230).

Artisan Blacksmithing Path: 

At 225 make Steel Plate Helms until it turns green at 235. Then make Mithril Spurs to 250 (turns green at 255). At 250 make Dense Sharpening Stones until they turn grey at 260. The Heavy Mithril and Ornate Mithril armour items are good for their level, so you can also skill up some on making the mithril items for the Mithril Order quests. The Ornate Mithril Boots are popular with warriors for their remove root effect and they (and the Ornate Mithril Helm) turn green at 265. Go back to Mithril Spurs (which are readily saleable) until they turn grey at 275 and then make Thorium Bracers to 280. Now make Thorium Helms to 300. An alternative is the Imperial Plate armour set, starting with the Imperial Plate Belt and Shoulders at 265, Bracers at 270, and then Helm and Boots at 295. While these use more thorium than the Thorium armour items, they can be sold for a profit even if you buy the materials.

Specialty Path:

As an Armorsmith or Weaponsmith you can skill up making the items for your specialty Quest. Be sure to make them as soon as you learn them, and save the items to turn in for the quest, so you get your skillups. An Armorsmith can then skill up with Truesilver Gauntlets until they turn green at 245 (or grey at 265) and Truesilver Breastplate until it turns green at 265 (or grey at 285). Those are both saleable items. A Weaponsmith can gain skillups with the Shatterer, Phantom Blade, Blight and Truesilver Champion, as these are also saleable.

Comments: 

There is no one best path up because it depends on which dropped plans you get a hold of, which specialty you take, and which items you can make for guild mates or sell that give skillups, which will vary by guild and server. It also depends on whether you learn every plan going up or only the bare minimum because you are trying for a truly lowest cost or fastest power-leveling run up to 300. The path I outlined is a fairly optimal approach but it does include obtaining some dropped plans at the right times.

The faster you try to skill up the more it will cost you because you are likely going to have to vendor much of it. The market can only absorb so much of any one item. Whenever possible, spread out the items you make over time or make a variety so that you do not overload the market. If you want to minimize cost by selling your items, look at the Auction House to see which desirable green or blue items that give skillups are lacking or in short supply and go for them, bypassing those that are in large supply already. Remember that an item that costs 2 g to make is better than one that costs 1 g to make if you can sell the first for a profit but the second sells for a loss.

An example of this is the Imperial Plate Armor set, all of which (except bracer) can be sold for a profit while the cheaper Thorium or Radiant armor items use less materials but do not sell.

Another way to help yourself is to have one of your characters be an Enchanter and disenchant any green item that won't sell, since you can usually then sell the resulting reagents for more than the vendor would pay for the original item. This can often make it better to make more costly green items rather than the less costly white items, since you cannot disenchant the white items.

New Blacksmith Plans: 

A new plan is dropped by Garr in Molten Core: Elemental Sharpening Stone. The rare plan is Bind on Pickup, so this will be a truly rare plan. I note that the plan does not specify sharp weapons, so I wonder if it applies to all weapons or if there is also an Elemental Whetstone plan out there.

Elemental Sharpening Stone [300] Use: Increase critical chance on a melee weapon by 2% for
30 minutes, Requires Level 50 (uncommon)(Rare dropped Bind on Pickup plan from Garr in MC)
- 2 Elemental Earth, 3 Dense Stone (2.5 s)

Another new plan is:

Helm of the Great Chief [300 Armoursmith] 292 AC, +12 Stamina, +30 Spirit, L 56, Mail (Rare)(Rare drop)
- 40 Thorium Bars, 4 Enchanted Thorium Bars, 60 Jet Black Feathers, 6 Large Opals, 2 Huge Emeralds (242.85 s)

This has dropped from Lord Kazzak and from Risen Warrior.

Sulfuron Hammer: 

You get the plan by turning in a Sulfuron Ingot to Lokhtos Darkbargainer in the BRD bar. No reputation is required. Sulfuron Ingots are dropped by Golemagg the Incinerator, Molten Core Boss, at a 16% rate ( once in 6 kills). When the Sulfuron Ingot is in your inventory, you will be given a new dialogue option with Lohktos Darkbargainer. Follow this dialogue through to obtain the Thorium Brotherhood Contract. 
http://wow.allakhazam.com/db/item.html?witem=18628 

Once you have the Contract, speak with him again to turn in the Contract and the Sulfuron Ingot for the plans.

Sulfuron Hammer [300] 2H Hammer (143-239) Spd 3.00, Proc: Hurl fiery ball for 83-101 fire + 16 damage over 8 sec., L 60, 63.7 dps, (Epic, Bind on Equip)(Unique BoE plan sold by Lokhtos Darkbargainer in BRD bar for 1 Sulfuron Ingot via the Thorium Brotherhood Contract)
- 8 Sulfuron Ingots, 20 Dark Iron Bars, 50 Arcanite bars, 25 Essence of Fire, 10 Blood of the Mountain, 10 Lava Core, 10 Fiery Core.
http://wow.allakhazam.com/item.html?witem=17193 

That only requires Artisan Blacksmith, however the materials required are extreme. However, there is a reason to make it. You gather the materials to make the Sulfuron Hammer and then kill Ragnaros and get the Eye of Sulfuras drop (6% drop chance)(
http://wow.allakhazam.com/item.html?witem=17204 

You can then combine the Sulfuron Hammer and the Eye of Sulfuras to make this Legendary 2H Hammer:

Sulfuras, Hand of Ragnaros 2H Mace (223-372) Spd 3.70, +12 Strength, +12 Stamina, +30 Fire Resistance, Proc: Fireball for 273-333 Fire + 75 fire over 10 sec., Equip: Deals 5 Fire to an attacker who hits you with a melee attack., L 60, 80.4 DPS (Legendary, Bind on Pickup) 

I gather that this is not a Blacksmith plan and that anyone can turn in a Sulfuron Hammer and the Eye of Sulfuras to get Sulfuras. The Sulfuron Hammer is not BoP so it can be made and then transferred.


Horde Leveling Guide 1-60

First you have to know that this horde guide, is a guide for free help, there is many ways to get to level 60. Then this is for a typical group mix. I know this guide is not as great as the famous mancow's horde leveling guide, but this guide here can help a lot with the quests you can get and do as horde. Grouping will definitely make your leveling life easier. Even if you think that splitting the XP from a mob between 5 people isn't worth it , you have to look at how many mobs you are killing and how quickly you are killing them. There is just no comparison.

When you ask people to join a group , make sure you know what the group is going to do. If you have specific quests you want to do , see if people are willing to join to do those quests , or to farm a specific area , or to do a specific instance dungeon.

Beginner Level (1-12)

-Very early on , a specific race will only level in their starting zones.
-Each race gets their own zone until around level 10.
-These levels go by very quickly , you can found how to level in theses zones Here

So if you follow your appropriate guide for your race and faction , you will be level 11/12.When you reach this point in game read the next :

Horde leveling 12-25

At level 12 , the first place you want to start is The Barrens. Head to the Crossroads (Section A) , in the barrens to pick up a number of useful and easy quests ; go the the crossroad , DON'T FORGET to find the Inn and the Flying Road there ; and in the other town it must be a reflex ! And after do this quest : ( you have to take the road to the south of X-road and go to the west by the Camp Taurajo)



The hunter's way
-Easy delivery quest.
-Start with Skorn Whitecloud
-Flatland Prowler can be found Here
-Delivery it at Melor Stonehoof an Thunder Bluff and take the fly to X-road.


After that do this quests :


>Raptor Thieves<
-Medium kill quest.
-Start with Gazrog in crossroads (section A).
-The Raptors can be found surrounding section A/B


>The Forgotten Pools<
-Easy find quest.
-Start with Tonga Runetotem in crossroads.
-The oasis is Northwest of section A.


>The Stagnant Oasis<
-Easy find quest.
-Starts with Tonga Runetotem in crossroads.
-The oasis is southeast of section A.


>Altered Beings<
-Easy kill/gather quest.
-Start with Tonga Runetotem in crossroads ( section A)
-The Snapjaws can be found in section B 


>Warfmaster Dizzywig<
-Easy delivery quest.
-Starts with Apothecary Helbrim in crossroads.
-The wharfmaster is on the docks in section B (Ratchet).


>Supplies for the crossroads<
-Medium find quest.
-Start with Thork in Crossroads.
-The crates are at a gnoll camp , north of section B.


>Disrupt the attacks<
-Medium kill quest.
-Starts with Thork in Crossroads.
-The Gnolls for this mission are northeast of section A , along the mountains.


>Plainstrider Menace<
-Easy kill quest , Starts with Sergra Darkthorn in Crossroad.
-The beak are dropped by Plainstrider all around the East part of Crossroad.


>The Zhevra<
-Easy kill quest.
-Start with Zhevra Hooves in crossroads.
-Zhevra can be found between x-road and ratchet.


>Samophlange (series quest) <
-Medium find quest. Start with Sputtervalve in section B. (Ratchet)
-The control console is northeast of section A.
-All other parts of the quest can be found in the same area.
-Part 2, Part 3 , Part 4


Southsea Freebooters (series quest)
-Easy kill quest . starts from Wharmaster Dizzywig in section B.
-Brigands can be found on the coast , south of section B (Ratchet)
-The Shipment of boots and lens can be found a little more south. (Part 4)


>Centaur Bracers<
-Medium kill quest. Starts with Regthar Deathgate in a bunker on the west road of Crossroad.
-The Bracers drop off centaurs northwest where the quest start.


Note: At this point I recommend grinding up to level 15 (if youre not there already). You can grind off of raptors , horses and centaurs in the area. They offer easy xp and good sell loot.


At level 15 , you should head to Orgrimmar to do the Ragefire Chasm instance. You will need solid group to complete this. Here's the quests for that area :

>Testing an Enemies Strength< 
-You receive this kill quest from Rahauto in Thunderbluff.

>The power to destroy<
-You receive this quest from Varimathras in Undercity.

>Searching for the lost Satchel<
-You receive this gather quest from Neeru Fireblade in Orgrimmar (near the instance)

>Slaying the beast<
-You receive this kill quest from Neeru Fireblade in Orgrimmar.

>Hidden Enemies<
-You receive this quest from Thrall in Orgrimmar.


When you finish Ragefire Chasm, you should repeat it a few more times for great XP and many items. You should leave there around level 18, then move back to the Crossroads in the Barrens and chain this quests :


>Wanted : Baron Longshore<
-Easy kill quest. Starts with a wanted sig in section B. (Ratchet)
-The Baron can be found on the shores south of section B. 


>Stolen Silver<
-Easy find quest. Starts with Gazrog in section A.
-The silver can be found in section D. 


>Miners Fortune<
-Medium retrieve quest. Starts with Wharfmaster Dizzywig in section B.
-Kill Boss Copperplug northeast of section A to get the emerald.


>Ignition<
-Medium retrieve quest. Starts at Wizzlecrank's Shredder north of section A.
-Key drop off of supervisor Lugwizzle in the same area.
-When you turn him on , return to Sputtervalve in section B. 


>Verog the Dervish<
-Easy kill quest. start with Regthar Deathgate on the west road of crossroad.
-Verog can be found near the lake in a camp front of a mountain in southeast of section A.
[Part 2]
-Kill quest , He spawns in front of Wailing Caverns with two friends. Level 19 (him), 15, and 13.


>Intact Raptor Horns<
-Easy kill/gather quest . Starts with Mebok Mizzyrix in section B (Ratchet)
-The Horns drop off of the Sunscale Scytheclaws around section C.



>Lost in Battle<
-Easy find quest. Start with Mandrik in crossroad.
-Mandrik's wife can be found when you take the road to the south of crossroad after a bridge of the right in a tent. 


>The Guns of Northwatch<
-Hard kill quest. starts with Captain Thalo'thas Brightsun in Ratchet.
-All of the kill mobs can be found in keep at section D.


>Counterattack<
-Medium kill quest. Start with Regthar deadthgate in section A.
-Krom'zar can be found west of section A.


>Egg Hunt<
-Easy kill/gather quest. Starts with Korran in section A.
-The silithids can be found in section E , south of the camp.


>Gann's Reclamation<
-Hard kill quest. Startswith Gann Stonespire in section F.
-Bael'dun & Khazgorm can be found Razonfin Downs in section F.


>Consumed by Hatred<
-Medium kill/gather quest. Starts with Mank in crossroad.
-Quillboar can be found south of section A , Northeast of Camp Taurajo.

>Tribes at War (series quest)<
-Medium kill quest. Start with mangletooth in Camp Taurajo.
-The geomancers are the same mobs of the precedent quest.
-Kuz , Nak & Lok can all be found in west of sector F.


>Chen's Empty Keg<
-Medium kill quest.Starts with Brewmaster Drohn in section B.
-Kill Stormhides , Thunderhawks & Barrens kodo in section E to get this items.


>Revenge of Gann (Series quest)<
-Medium kill/gather quest. Starts with Gann Stonespire in section E.
-All items can be found off mobs in Ravorfin Donws , section F.


Now , you should be level 25 .
If you aren't go to Wailing Caverns , nice instance with very good quest and items Take a look on this guide You can go there before the level 25 naturally. (17=>24)

-But make sure not to leave the zone before you are level 25.


Horde Leveling 25-40

Your next zone will be Thousand Needles which is directly south of the barrens. You will stay here to approximately level 35 , so be sure to be read to stay in the zone for a while.



First quest :


>Message to Freewind Post<
-Bring the Urgent Message to Cliffwatcher Longhorn at Freewind Post (near A on the map)
Just after do >Pacify The Centaurs<
-Medium kill quest. Starts with Cliffwatch Longhorn in Freewind post.
-The Centaurs are found north of section A.


>Alien Egg<
-Hard kill/gather quest. Starts with Haga Lightninghoof in Freewind post.
-The egg is in the area on the ground , south of section A.
-The egg location wanders between three diferent locations.
When someone picks up the egg from one location, it respawns at one of the others.As a result, if you can't find it in one location, look in one of the others.With Cosmos [55,52] ; [52,55] ; [56,50] 


>Serpent Wild<
-Easy find quest.Starts with Hagar Lightninghoof in Freewind post.
-Motega Firemane can be found slighty southeast of section B.


>Sacred Fire<
-Medium gather quest. Starts with Motega Firemane SE of section B.
-Incendia Agave can be found directly between the section A and B. 


>Grimtotem Spying<
-Hard gather quest. Starts with Cliffwatcher Longhorn in Freewind post.
-Secret notes 1 , 2 and 3 can be found 31,36 - you'll see a very grim-looking totem at the entrance.


>Wind Rider<
-Hard gathering quest.Start with Elu , found in Freewind Post.
-Highperch Wyvern eggs are found directly below the section B marker.For the Quest of Wind Rider the Ramp is located not so much to the NorthWest but just West of Freewind Post. The ramp is located on coordinates 15,33 on your map.


>Hardened Shells<
-Medium gathering/kill quest. starts with Wizzle Brassbolts located in section D.
-Hardened Tortoise shells are drop in section D.Here


>Hypercapacitor Gizmo<
-Medium kill quest. Starts with Wizlo Bearingshiner , located in section B.
(Enraged panther can be found northern part of section B , Cage can be found at 22,24.)


>Load lightening<
-Hard gathering quest. starts with Pozzik , found in section D.
-Hollow Vulture Bone are drops found all over northern section D ~87.66.Here


>Salt flat Venom<
-Medium gathering quest. Starts with Fizzle Brassbolts found in section D.
-Salty Scorpid Venom are drops found all over Northern section D. 


>Parts for Kravel<
-Easy delivery quest , start with Wharfmaster Dizzywig in Ratchet ( The barrens)
-Kravel Koalbeard can be found in section D.
>Wharfmaster Dizzywig<
-Back to Ratchet.


>Rocket Car Parts<
-Medium gathering quest. Starts with Kravel Koalbeard , found in section D.
-Rocket Car Rubble can be found all over the outskirts of section D.Here


>A Bump in the Road<
-Hard kill quest. starts with Trackmaster Zherin , found in section D.
- Saltstone Crystalhide , Saltstone Basilisk ,Saltstone Gazer can all be found scatter throughout section D.


>Martek the exiled<
-Easy delivery quest. Starts with Fizzle Brassbolts in section D.
-Martek the exiled's camp can be found in Azeroth , in the badlands.
-Follow the road south through the Wetlands. Keep following the road through the Dun Algaz tunnels into Loch Mordan.Follow the road south until north of Thalsamar then cut SE until you hit the Lake. Follow the lake's shore to the south.When you reach the southern edge of the lake continue ... you guessed it ... south towards the zone edge. On your map there will be a dotted path leading into the Badlands. Kargath is in the NW corner. Grab the FP.
>Indurium<
-Part 2 , Stonevault Bonesnappers and Bashers can be found in the southern Badlands. Around here.


>Encrusted Tail Fins<
-Medium Kill/Gathering quest. Starts with wizzle Brassbolts , found in section D.
-Murkgill and Saltscale mobs can be found in northern Stranglethorn Vale in Zugsham , off the coast.There.


>Delivery to the Gnomes<
-Easy delivery quest. Starts with Kravel Koalbeard , section D.
-Fizzle Brassbolts can also be found in section D.Here


>The Rumormonger<
-Easy discover quest , starts with Kravel Koalbeard , section D.
-Krazek can be found in Booty Bay , on the southern tip of Starnglethorn Vale. Here.
>Dream dust in the swamp<
-Medium kill/gathering quest.Starts with Krazek.
-Speck of dream Dust is dropped by Whelps and Wyrmkin , who can be found all over the western end of the Swamp of sorrow , on the east side of the moutain.The mobs are a semi-rare spawn with an uncommon drop rate of only 20%, so make sure you have some time to hunt these guys. Almost impossible to do if there's 3 or 4 other people in the area on the same quest.
>Rumor for Kravel<
-Easy delivery quest. Starts with Krazek , Kravel Koalbeard can be found in section D.


-Desolace is your next stop.


>Hunting in Stranglethorn<
-Easy delivery quest. starts Roon Wild mane Southwestern part of section E.
-Hemet Nesingwary can be found north of the Grom'gol Base Camp.There. 


>Centaur Bounty<
-Medium kill/gathering ques. starts with Felgur Twocuts , found in the southwestern corner of section C.
-Centaur Ears are dropped by Centaur mobs ( such as Gelkis) found all over Section E.


>Regthar Deathgate<
-Easy conversation quest. Start with Krusk not located in desolace but rather in the northern part of hillsbrad.
-You must then visit Regthar Deathgate located in the barrens.
Then : >The Kolkar of desolace<
-Easy conversation quest.Starts with Regthar Deathgate (The Barrens)
-Felgur Twocuts can be found , southwestern of section C.


>Khan Dez'Hepah<
-Hark kill quest. Starts with Felgur Twocuts , found in the southwestern corner of section C.
-Khan Dez'hepah can be found wandering the far eastern portion of section C.


>The Corrupter (Series quest)<
-Hard discovery/multiple kill quest. Starts with Maurin Bonesplitter , found in Section D.
-Takata Steelblade can be found directly between the section C and D.
-Flayed Demaon skin is a drop from burning Blade Mobs , found in southeast of section B.
-Shadowstalker Scalp by Hatefury Shadowstalker found in the eastern part of section A. [Part 2]
-Finally , Oracle Crystal is dropped by Slitherblade Oracle , found in northwestern section B.[Part 4]
-You must visit Takata Stellblade in between each successful item acquisition.
-Slay Lord Azrethoc and Jugkar Grim'rod : Lord A can be found on the corner of Section F , Jugkar in the same area. [Last Part]


>Hand of Iruxos<
-Medium kill quest. Starts with Taiga Wisemane , found in southwest section B.
-Demon Box is dropped by Demon spirit , found in northern Section C. 


>Portals of the Legion<
-Medium kill quest. Starts with Taiga Wisemane , found SW Section B.
-Banish six Demon Portals in Manoroc Coven , first by killing the demon guarding each one.


>Catch of the day<
-Easy delivery quest. Start with Nataka Longhorn , found in section C.
-Jinar'Zillen can be found in shadowpret village. Just take the road south from Nataka. You need to take 10 Shellfish from the Shellfish Trap in the sea, and then talk the Jinar'Zillen to trade 2 Bloodbelly Fish.


>Kodo Roundup<
-Medium Gathering quest. Starts with Smeed Scrabbescrew , found in section C.
-Kodos can be found througout Desolace, mainly in sections B and D. 


At this point you should be level 40.If not , you should grind out the remain xp off of Slitherblades in section B.They have good xp and drop the best sell loot.When you hit level 40 , you are ready to start your leveling instancing.


Horde Leveling 40-60

Instance Leveling.

-Instance leveling is the fastest way to power-level. You will need a steady group from here , but the time investment is not as large as soloing.

The First dungeon you should head to is Uldaman in the Badlands.

Quests :

-PreReq :Necklace Recovery 
-Start with Dran Droffers in Orgrimmar.

Quest => Necklace recovery part 2.
-Start with Dran Droffers in Orgrimmar.

Translating the journal (Part 3) The man who can translated the journal is there.



Reclaimed Treasures
-Start in Undercity. Dk the npc !

Power Stones
-Start with Rigglefuzz in the Badlands , south of the Anger Fortress.

Solution to Doom
-Starts with Theldurin the Lost in Badlands.


At this point you can go to Razorfin downs instance in the barrens for good quests. They all start inside of the instance. If you want to go there.

The next instance is The Temple of Atal'Hakkar in the Swamp of sorrows. Good place to level by grinding.

Quests :

Pools of tears (Part 1) 
-Starts with Fel'zerul
[Part 2]
[Part 3]

The Temple of Atal'Hakkar
-Starts with Fel'zerul.


Into the Depths
-Starts with Marvon Rivetseeker in Tanaris. Here

Secret of the Circle
-Starts with Marvon Rivetseeker in Tanaris.
Here

Jammal'an the Prophet
-Starts with Atal'ai ExileThe Hinterlands
-You have to clear the 5 or 6 bosses in the lower circle to open the barrier that prevents you from reaching him.

The essence of eranikus
-Starts inside the temple.
-When you kill Eranikus he drops a gem the party can loot and then you turn it in to the font in his chamber.


Next one : 
Blackreock Depths

Quest : 

Dark Iron Legacy
-Start with Franclorn Forgewright in Blackrock Mountain.


Yuka Screwspigot (part 1)
-Starts with Yorba Screwspigot in Tanaris.Here
Part 2 for the instance
-Starts with Yuka Screwspigot Here


The love Potion
-Starts with Mistress Nagmara in Blackrock Depths.

The Heart of the Mountain
-Starts with Maxwort Uberglint in Burning Steppes Here

A test of Flame
-Starts with Cyrus Therepentous There

Commander Gor'Shak
-Starts with Galamav the Marksman in the Badlands Here

Kill on sight : Dark Iron Dwarves.
-Wanted one Here.

KILL ON SIGHT: High Ranking Dark Iron Officials
-Starts after the Dwarves.

The Eastern Kingdom
-Start with Thrall in Orgrimmar.

The last Element
-Starts with Shadowmage Vivian Lagrave in the Badlands Here

What's going on ?
-Starts with Commander Gor'Shak (after the other quest)

Disharmony of fire
-Starts with Thunderheart in the Badlands Here

Operation : Death to Angerforge
-Starts with Warlord Goretooth in the Badlands Here

The rise of the machines
-Starts with Lotwil Veriatus in the Badlands Here

The royal Rescue
-Starts with Thrall in Orgrimmar.


Next instance : 
Blackrock Spire.

Kibler's exotic Pets
-Starts with Kibler in the Burning Stepps. Here

En-Ay-Es-Tee-Why
-Starts with Kibler in the burning Stepps.

Urok Doomhowl
-Starts with Warosh inside the Spire.

The pack mistress
-Starts with Galamav the marksman in the badlands. Here

Bijou Belongings
-Start with Bijou in the Spire.

Bijou's reconnaissance Report (second part) 


Seal of ascension
-Starts with Vaelan inside the Spire.

The Matron Protectrate
-Start with Awbee inside the Spire.

Warlord's Command (Series quest)
-Starts as a loot in the spire.

For The Horde !
-Start with Thrall in Orgrimmar.


Ok , now the two last intances are Stratholme in the Eastern Plaguelands and Scholomance in the western Plaugelands. You shouldn't go here unless you're level 58 , but once get to go their , your last two levels come very quickly.

Let's start by 
Straholme :

The Flesh does not lie (Prereq)
-Starts with Betina Bigglezink in the Eastern Plaguelands Here

The Active Agent
-Start with Betina Bigglezink , after the Flesh does no lie.

The Archivist
-Start with Duke Nicholas Zverenhoff in the Eastern Plaguelands Here

Houses of the Holy
-Starts with Leonid Barthalomew the Revered in the Eastern Plaguelands Here

The great Fras Siabi
-Starts with Smokey LaRue in the Eastern Plaguelands Here

Above and Beyond
-Starts with Duke Nicholas Zverenhoff in the Eastern Plaguelands Here.

Corruption
-Starts with Seril Scourgebane in the Winterspring Here.


And last 
Scholomance :


Plagued Hatchlings
-Starts with Betina Bigglezink in the Eastern Plaguelands Here

Barov Family Fortune
-Starts with Alexi Barov in Tirisfal Glades Here

Doctor Theolen Krastinov, the Butcher
-Starts with Eva Sarkhoff in Western Plaguelands Here

Krastinov's bag of horrors
-Starts with Eva Sarkhoff in Western Plaguelands Here

Health Dragon Scales
-Starts with a drop from inside Scholomance.


Enjoy 
:)

Alliance leveling guide 1-60

Most of these have been confirmed to be good, but in order to prevent overcrowding in areas I will try to list several different places, all of which should be pretty decent. More often than not, the areas will only hold one or two people maximum as far as spawn rates go - any more than that and you have too many people and too little mobs to support them. Unfortunately, because of this, you might end up somewhere that isn't quite as good as you might've hoped, and if that's the case, I apologize in advance.

The levels are approximate, you may or may not have to supplement grinding for one or two levels in order to move onto the next zones early on, although most of the later parts deal mostly with areas to grind in. Also, when a level is listed next to a grind area, that means this is the level at which you can more than likely *start* grinding the mobs. You can probably *stop* grinding them about 4-5 levels past where the start level is. In fact, it's probably recommended that you do stop 4 levels past them.

Also, keep in mind that this is mostly for Alliance players, as it's the only faction I've played and thus have no experience with Horde lands. You'll also note the lack of Kalimdor lands up until Feralas/Tanaris. While I'm not saying Ashenvale, Stonetalon Mountains, Thousand Needles or Desolace are bad places, I honestly have no experience with them either, and these areas that I do list are typically sufficient to take you up in levels.

Please note that the level listed beside a place, if there is one, is the level recommended to *begin* the place. Each place should typically be able to last you for 4-5 levels (with the exception of quest areas), whether you have the patience to stay at that one place for that long is another thing.

Thanks to everyone that has contributed and added to the list!

Level 1-12:
- Newbie Zone :: You may have to leave at level 11.

Level 12-20:
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines

Complete the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans should visit Westfall first.) Move onto the next zone, and do the same, but this time you can complete more of the zone. Leave the most difficult, unless you can get a group for them - don't waste too much time on it, though. Move onto the last zone and complete all, or nearly all of the quests available in that zone. By this time, you should be about level 17-18. Go back to the first zone, and complete the rest of the quests there.

Typically, my "first zone" is Westfall, in which case you can go back when you are done with both Loch Modan and Darkshore, and finish the Van Cleef line of quests and be at a good level to run the instance.

Level 20-22:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]

Again, do the easy quests in Redridge, which should take you up to level 21 or 22. Skip the more difficult quests unless you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that entire area itself is crap.

Level 22-30:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz Gauntlet)]
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Naraxis' Fang (Duskwood)
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area [26]: Dragonmaw Encampment (Wetlands)
- Grind Area [26]: Whelgar's Excavation Site (Wetlands)
- Grind Area [28]: Rotting Orchard (Duskwood)
- Grind Area [28]: Raven Hill Cemetary (Duskwood)
- Grind Area [29]: Vul'Gol Ogre Mound (Duskwood)

Preparation: Purchase Bronze Tube.

Start at either Duskwood or Wetlands. This is where "quest stacking" can come in really handy if you want to be efficient. There are many, many quests that send you to the same areas, and if you get all of the quests at once, you can knock all of them out without having to run back and forth. Considering Wetlands and Duskwood are fairly bad for having their towns on one side of the map and the quest mobs/areas on the other side, this saves a lot of time. A lot of these are parts of quest chains, so honestly it's hard to know if you don't have prior knowledge or do a lot of quest research beforehand - so don't worry about it too much, but try to be as efficient as you can. Once you finish one of the two new areas, you should be about level 25 and can go finish the harder parts of Redridge, and then finish the last zone.

Note for Stockades : There are 6 quests you can obtain for this instance. Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd), and two from Stormwind.

Level 31-37:
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace [32]
- Thousand Needles [31]
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Happy Loot: Tiny Emerald Whelpling (Swamp of Sorrows)
- Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test needed]
- Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area [33]: Growless Cave (Alterac Mountains)
- Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
- Grind Area [36]: Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)

Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 Bloodstone Ore.

Start at Stranglethorn Vale. Quest stacking here is also godly, since you don't want to have to run all the way to the northern end of the zone, do one or two quests and turn them back in at Booty Bay. Rebel Camp's quests are largely independent of the rest, though, so you can do those first. Then, head to Booty Bay, where you can pick up two main quests for the northern area: Investigate the Camp and the start of the Excelsior chain, both of which takes you to Nesingwary's Expedition, where you obtain all of the nice happy quests there.

Hillsbrad is only good starting at about level 33, at which point you can actually *do* all of the quests that you could obtain at level 30... Arathi only has one or two quests that you can actually do right now, but it's listed anyways.

Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and Headshrinkers have as well, so someone test that out please.

Level 37-43:
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace [37]
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)
- Grind Area [37]: Water Elementals (Stranglethorn Vale)
- Grind Area [37]: Theramore Coast (Dustwallow Marsh) - Turtle Scales & Leathers
- Grind Area [39]: The spider cave north of Brackenwall (Swamp of Sorrows)
- Grind Area [39]: Rock Elementals (Badlands)
- Grind Area [39]: Elder Crag Coyotes (Badlands)
- Grind Area [41]: Scalding Whelps (Badlands)
- Grind Area [41]: Agmond's End (Badlands)
- Grind Area [41]: Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)
- Grind Area [43]: Naga Explorers (Stranglethorn Vale)

Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard Wings, 1 Elixir of Water Breathing.

37 is where you obtain your next batch of quests from Stranglethorn Vale. Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot of nice quests, but you have to actually find them. This is where supplementing experience by grinding becomes more efficient at times, and at 42-43 you should be closing the last of your Stranglethorn quests, and be finished with Badlands and Arathi both, as well.

Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to be said - except where to obtain the quest: Desolace.

Level 43-46:
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area [43]: Wastewander Bandits (Tanaris)
- Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)
- Grind Area [45]: Feral Scar Vale (Feralas)
- Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of quests.

Fairly self explanatory, I guess. Not much going on here, really.

Level 46-50:
- Tanaris [Gadgetzan, Steamwheedle Port]
- The Hinterlands [Aerie Peak]
- Instance: Zul'Farrak
- Instance: Maraudon [49]
- Instance: Temple of Atal'Hakkar [50]
- Grind Area [47]: Undead in Western Ashzara (Azshara)
- Grind Area [47]: Dunemaul Compound (Tanaris)
- Grind Area [47]: Elementals/Golems around The Cauldron + N of it (Searing Gorge) - Elemental Leatherworking Supplies


At this point, you more than likely have a bunch of quests saved up for The Hinterlands - including but not limited to, the quest to gather Wildkin Feathers (from Rutheran Village), the quest to obtain a snapshot of Gammerita, the quest to obtain Violet Trajan, the last part of Cortello's Riddle, etc. Feel free to knock them all out at once.

Level 50-55:
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Area [49]: The Overlook Cliffs (The Hinterlands) - Turtle Scales & Rugged Leathers
- Grind Area [50]: Deadwood Village (Felwood)
- Grind Area [51]: Ruins of Eldarath (Azshara)
- Grind Area [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area [52]: Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)
- Grind Area [52]: Jaedenar (Felwood)
- Grind Area [52]: Sorrow Hill (Western Plaguelands)
- Grind Area [54]: Temple of Arkkoran (Azshara)
- Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)

The quests in Blasted Lands all stack on top of each other. Five in total, one for each stat; they give 4700 experience per turn-in, along with always the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with every mob you kill. Un'Goro Crater has the biggest collection of quests out of all of these zones.

Level 55-60:
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire [60]
- Instance: Stratholme [60]
- Instance: Scholomance [60]
- Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)
- Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)
- Grind Area [56]: Corin's Crossing (Eastern Plaguelands)
- Grind Area [56]: The Pillar of Ash (Burning Steppes)
- Grind Area [56]: Winterfall Village (Winterspring)
- Grind Area [57]: Blackrock Stronghold (Burning Steppes) [NOTE]
- Grind Area [57]: Ice Thistle Hills (Wintespring) - Rugged Leathers

Notes: Blackrock Stronghold is probably the best place to grind for a rogue; however, you do have to get used to how the roamers work. You'll probably die a few times along the way while learning them. Also, this might likely be another area where they're increasing the armor on the mobs, but two of the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is not the best place to grind for experience, but it's probably one of the better places to get a nice quiet grind going and also leave with a few backpacks full of Rugged Leather.

Okay -- So this isn't really a "complete" grind area list, because honestly, you only have to sit down and grind at one or two places for a few levels before you can move onto the next tier of zones, and that's typically what I did. Just sit down and grind at one place, don't move around everywhere and you'll be out of there in a few hours or days. I've tried my best to list the best quest areas and zones as well for those that would rather try to quest and not grind their way through the game, too, but that's also somewhat incomplete, especially at later stages since I don't have much knowledge of the various new quests they implemented in Winterspring and the Plaguelands.

Anyway, hope it helps to answer some of the "where can I go at level X?" questions.


Alchemy 1-300 Guide

About this guide

This guide will show you how to get your alchemy skill up from 0 to 300. The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300.

This guide only uses recipes that require herbs and vendor bought material (vials).

This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you. This guide will not tell you what to do with the potions you make either.

This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guild members.

Preparation

You are going to need a lot of herbs. Create an alt storage character to store these herbs and then farm (or have an alt farm) for the herbs needed. Use the in game mail system to send the herbs to the storage character. Don't forget to send some gold to the storage character, so she can send the herbs back.

Once you have all the components collected, everything has to be send back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e peacebloom and silverleaf are needed first, so these are the last to be send back to your main, after the briarthorn, mageroyal, etc.

The recipe's used require vendor bought components such as vials. These cost gold. To learn recipe's from a trainer also costs gold. The amount of gold needed is approximately 40 to 50 gold if you farm all of the herbs. If you want to buy everything you need from the auction house expect to spend upwards to 225 gold. This does not include gold for recipe's from vendors or the auction house.

Below is a table that shows the amount of herbs needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you make something. However at some point a recipe will be yellow or even green when you make something so you won't always get a skill point. The estimated amount column deals with this, so try to get the estimated amount of herbs on your storage character. If you are buying all the herbs you need from the auction house, I suggest getting the minimum amount and only buy more when needed.

ComponentMinimum AmountEstimated Amount
Peacebloom60 (3 stacks)60 (3 stacks)
Silverleaf60 (3 stacks)60 (3 stacks)
Mageroyal15 (1 stacks)20 (1 stacks)
Briarthorn80 (4 stacks)90 (5 stacks)
Stranglekelp40 (2 stacks)50 (3 stacks)
Bruiseweed30 (2 stacks)35 (2 stacks)
Wild Steelbloom5 (1 stacks)10 (1 stacks)
Kingsblood30 (2 stacks)40 (2 stacks)
Liferoot30 (2 stacks)40 (2 stacks)
Goldthorn45 (3 stacks)50 (2 stacks)
Khadgar's Whisker15 (1 stacks)20 (1 stacks)
Sungrass60 (3 stacks)70 (4 stacks)
Blindweed30 (2 stacks)35 (2 stacks)
Arthas' Tears20 (1 stacks)25 (2 stacks)
Golden Sansam40 (2 stacks)60 (3 stacks)
Mountain Silversage20 (1 stacks)30 (2 stacks)

Getting from 1 to 50

Getting from 1 to 50 is easy enough. Make 60 minor healing potions. This should get you to skill 60. You need at least skill 55 for the next step, so don't worry if you didn't get to 60. Keep the minor healing potions, you will need them later.

Once you hit 50 talk to the appropriate trainer to become Journeyman Alchemist. You have to be level 10 to become Journeyman Alchemist.

This table shows the different recipes used to get from 0 to 50.

SkillYellowGreyItemComponentsFrom - ToComponents needed
15595Minor Healing Potion1x Peacebloom,
1x Silverleaf,
1x Empty Vial
0 - 60 (60)60x Peacebloom,
60x Silverleaf,
60x Empty Vial

Getting from 50 to 125

Use the minor healing potions made earlier to make lesser healing potions to get to 110. If you didn't reach 110, make elixirs of wisdom until you do.

At 110 you can train the healing potion recipe. Make those until skill 125

Once you hit 125 talk to the appropriate trainer to become Expert Alchemist. You have to be level 20 to become Expert Alchemist.

This table shows the different recipes used to get from 50 to 125.

SkillYellowGreyItemComponentsFrom - ToComponents needed
5585125Lesser Healing Potion1x Minor Healing Potion,
1x Briarthorn
60 - 110 (50)50x Minor Healing Potion,
50x Briarthorn
90120160Elixir of Wisdom1x Mageroyal,
2x Briarthorn,
1x Empty Vial
105 - 110 (5)5x Mageroyal,
10x Briarthorn,
5x Empty Vial
110135175Healing Potion1x Bruiseweed,
1x Briarthorn,
1x Leaded Vial
110 - 125 (15)15x Bruiseweed,
15x Briarthorn,
15x Leaded Vial

Getting from 125 to 200

Make some more healing potions to get to skill 140. Make lesser mana potions to get to 155, greater healing potions to get to 185 and elixirs of agility to get to 200.

Once you hit 200 talk to the appropriate trainer to become Artisan Alchemist. You have to be level 35 to become Artisan Alchemist.

This table shows the different recipes used to get from 125 to 200.

SkillYellowGreyItemComponentsFrom - ToComponents needed
110135175Healing Potion1x Bruiseweed,
1x Briarthorn,
1x Leaded Vial
125 - 140 (15)15x Bruiseweed,
15x Briarthorn,
15x Leaded Vial
120145185Lesser Mana Potion1x Mageroyal,
1x Stranglekelp,
1x Empty Vial
140 - 155 (15)15x Mageroyal,
15x Stranglekelp,
15x Empty Vial
155175215Greater Healing Potion1x Liferoot,
1x Kingsblood,
1x Leaded Vial
155 - 185 (30)30x Liferoot,
30x Kingsblood,
30x Leaded Vial
185205245Elixir of Agility1x Stranglekelp,
1x Goldthorn,
1x Leaded Vial
185 - 200 (15)15x Stranglekelp,
15x Goldthorn,
15x Leaded Vial

Getting from 200 to 265

Make some more elixirs of agility to get to 210. Make elixirs of greater defense until 215 and then make superior healing potions until 230. Make elixirs of detect undead to get to 250 and elixir of greater agility to get to 265.

This table shows the different recipes used to get from 200 to 265.

SkillYellowGreyItemComponentsFrom - ToComponents needed
185205245Elixir of Agility1x Stranglekelp,
1x Goldthorn,
1x Leaded Vial
200 - 210 (10)10x Stranglekelp,
10x Goldthorn,
10x Leaded Vial
195215255Elixir of Greater Defense1x Wild Steelbloom,
1x Goldthorn,
1x Leaded Vial
210 - 215 (5)5x Wild Steelbloom,
5x Goldthorn,
5x Leaded Vial
215230270Superior Healing Potion1x Sungrass,
1x Khadgar's Whisker,
1x Crystal Vial
215 - 230 (15)15x Sungrass,
15x Khadgar's Whisker,
15x Crystal Vial
230245285Elixir of Detect Undead1x Arthas' Tears,
1x Crystal Vial
230 - 250 (20)20x Arthas' Tears,
20x Crystal Vial
240255295Elixir of Greater Agility1x Sungrass,
1x Goldthorn,
1x Crystal Vial
250 - 265 (15)15x Sungrass,
15x Goldthorn,
15x Crystal Vial

Getting from 265 to 300

Although you can get to 300 using the elixir of detect demon recipe, the gromsblood needed is expensive when bought from the auction house so i decided to use vendor available recipe's to get from 265 to 300.

Get the superior mana potion recipe from Ulthir in Darnassus or Algernon in Undercity and the major healing potion recipe from Evie Whirlbrew in Everlook.

Make superior mana potion to get to skill 285 and major healing potions to get to 300.

Congratulations, you now have 300 skill in alchemy.

This table shows the different recipes that are avaible through vendors to get from 265 to 300.

SkillYellowGreyItemComponentsFrom - ToComponents needed
260275315Superior Mana Potion2x Sungrass,
2x Blindweed,
1x Crystal Vial
265 - 285 (20)30x Sungrass,
30x Blindweed,
15x Crystal Vial
275290330Major Healing Potion2x Golden Sansam,
1x Mountain Silversage,
1x Crystal Vial
280 - 300 (20)40x Golden Sansam,
20x Mountain Silversage,
20x Crystal Vial

This table shows who and where the different vendors are for the previously mentioned recipe's.

WhatWhoWhere
Superior Mana PotionUlthir (Alliance Faction)
Algernon (Horde Faction)
Darnassus
Undercity
Major Healing PotionEvie Whirlbrew (Neutral)Everlook in Winterspring

That's it for this guide.